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Who Wins
- Pre-6, you win the 2v2 — Calibrum lets you poke Jinx and Soraka from beyond their retaliation range, and Tahm Kench's W can negate Soraka's healing by eating you away from her E silence.
- Post-6, you continue to win the lane but must respect Jinx's R as a global execute threat if either of you is low, and Soraka's R can save Jinx from a kill you thought was secured.
Synergy & Trading
- With Calibrum active, mark Soraka or Jinx with your Q then have Tahm Kench W-engage to trigger the mark dash, closing distance instantly and converting poke into a kill setup — this two-step pattern bypasses Jinx's E trap and Soraka's E silence timing.
- When on Infernum, position to splash both Jinx and Soraka simultaneously since they tend to cluster, and avoid swapping to a weaker weapon before a fight starts.
Wave Control/Roaming
- You want to maintain a slow push or poke them off the wave rather than hard shoving — hard shoving gives Jinx a safe freeze opportunity near her tower where Tahm Kench cannot safely engage.
- Use Calibrum poke to force Soraka to heal, depleting her mana, then look for an all-in when she is low on resources rather than when she is full.
Mistakes to Avoid
- Do not let Soraka land E on Tahm Kench before he uses W — if he gets silenced mid-engage, the play falls apart and you are left overextended without your tank.
- Avoid standing in a straight line with Tahm Kench when Jinx has rockets active, as she can hit both of you with a single Q and the AoE chip adds up faster than it appears.
Created on 08/29/2026
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