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Who Wins
- Pre-6, you lose the 2v2 — Draven's level 2 damage spike combined with Thresh's hook threat outpaces your early range advantage, and Leona needs to hard-engage to create value which is risky against Thresh's E peel.
- Post-6, your R gives you a reliable disengage or kill-setup tool, and the matchup becomes more even if Leona can chain her R into your R knockback.
Synergy & Trading
- Your best pattern is to use your E on Draven when he steps up to catch axes, then immediately W to extend your range and poke safely — never let Thresh hook you while you're close, and use your E jump defensively to escape Thresh Q if he fishes.
- Avoid extended fights; short trades with E-auto-W favor you more than all-ins where Draven's sustained damage takes over.
Wave Control/Roaming
- You want to slow-push or freeze the wave to force Draven to walk up for CS, creating hook angles for Leona — Tristana's passive range scaling means you naturally out-range Draven at later levels, so a longer lane favors you.
- Avoid hard-shoving early since it gives Thresh roam windows and puts you in a position where Leona must hard-engage into Thresh's peel.
Mistakes to Avoid
- Do not use your E aggressively onto Draven when Thresh has his Q available — if Thresh hooks you mid-jump or on landing, you have no escape and Draven's damage will kill you before Leona can respond.
- Also, do not rely on your R as a pure kill tool; use it primarily as a disengage or to interrupt Thresh's Q cast when he's fishing.
Created on 07/09/2026
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