Thresh & Jinx vs Corki & Swain

Thresh
You
Jinx
VS

Tap any portrait to switch perspective

Who Wins

  • Pre-6 you win trades if you land Q on either enemy, as Jinx's follow-up damage is higher than Corki's early burst.
  • Post-6 Corki gains significant poke with R missiles and mobility with W, making the 2v2 more even but still winnable with good Q engages.

Synergy & Trading

  • Look for Q hooks when Corki uses W aggressively or when Swain steps up for Q poke, then follow with E to keep them in Jinx's range.
  • Your lantern allows Jinx to reposition aggressively for trades then escape, maximizing her damage windows.

Wave Control/Roaming

  • You should roam frequently after level 6 when Jinx can safely farm with rockets and traps.
  • Best roam timings are when the wave is pushing toward enemies and your ADC has backed or when mid/jungle skirmishes are developing.

Mistakes to Avoid

  • Don't waste Q on minions when enemies are in range, as Corki can easily W away and Swain can zone with Q while you're on cooldown.
  • Avoid walking too far forward without vision, as Swain's E pull combined with Corki's W engage can turn fights quickly.
Created on 04/12/2026
🛠️ Something wrong?