Who Wins
- They win level 2 through superior range and poke, but you win level 6 since your W can instantly counter Ashe R engages while your R provides better teamfight setup.
- Early game is about surviving their poke advantage until you get devour online.
Synergy & Trading
- Look for Q hits when they're CSing or when Seraphine uses abilities on minions, then walk up to stack passive while Jinx follows with W-E.
- Your best trades come from landing Q on the support first, as devouring Seraphine removes their main damage and CC threat.
Wave Control/Roaming
- Roam after shoving waves when Jinx has good recall timing, typically levels 4-5 or after first back.
- Look for mid roams when your R is available, as the tunnel provides guaranteed engage that most mid laners can't escape.
Mistakes to Avoid
- Don't use W defensively too early in trades, as good opponents will bait it then re-engage when it's on cooldown.
- Never roam when Jinx is in a bad spot to recall, as she'll get dove under tower without your protection.
Created on 11/21/2025
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