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Who Wins
- Pre-6, you and Jhin win the 2v2: your long-range Q poke combined with Jhin's W root gives you consistent damage output that Seraphine's healing cannot keep pace with at early levels.
- Post-6, Seraphine's R changes the dynamic by enabling long-range engage, so you must play further back and respect the combined R+R chain from the enemy duo.
Synergy & Trading
- Your best trading pattern is to use your long range to poke Ashe repeatedly, forcing Seraphine to spend E and W on healing rather than aggression, then let Jhin's W root create the kill window when resources are depleted.
- Do not try to all-in independently — your value is sustained poke and setup, not solo kill pressure.
Wave Control/Roaming
- You should roam, but only after a successful all-in that burns enemy summoners or forces a back, typically around level 6 when Jhin can hold the wave alone.
- Your R's global range means you can influence mid or top fights without fully leaving lane, which is a lower-risk roam option than physically walking.
Mistakes to Avoid
- Do not neglect last-hitting for soul stacks — Seraphine actively benefits from you ignoring CS because it slows your scaling and lets her poke freely while you focus on souls.
- Balance soul collection with actual CS numbers, as falling too far behind in gold negates the stat advantage souls provide.
Created on 07/13/2026
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