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Scuttle Contest
- At level 3, you win the scuttle fight against Karthus cleanly — use your Q element to slow or root him, then E in and burst him down before his passive can deal significant damage; he has no mobility to escape your combo.
- From level 6, you guarantee a 1v1 kill by engaging with full Q-E-Q combo and immediately exiting his passive range the moment he dies or retreats, never letting him auto-attack you while his passive is active.
Predicted Jungle Path
- Karthus will most likely full-clear one side of the jungle, starting red or blue depending on his team's leash, and path toward scuttle at level 3 with relatively low HP due to his weak early sustain.
- He will then look to farm safely and scale, avoiding direct confrontation and relying on his team to create kill pressure while he provides global threat.
Invade or Not
- You should invade Karthus at level 3 after your first clear — target his second buff on the opposite side of where he started, as he will be low HP and has no escape tools to avoid your all-in.
- The optimal window is approximately 3:15–3:45 when he is finishing his second or third camp; catching him in a narrow corridor removes his ability to kite and guarantees a kill or forces a flash.
Mistakes to Avoid
- Do not underestimate Karthus's passive — if you kill him in a prolonged fight without immediately leaving his radius, you will take enough damage to be killed by his team or left too low to continue playing aggressively.
- Avoid fighting him when he has Zhonya's active or when you are already below 50% HP, as his passive combined with any follow-up from his team will punish overconfidence.
Created on 09/23/2026
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