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Who Wins
- Pre-6, you win this lane convincingly at levels 1-2 with your passive-empowered autos and W stun, and level 3 lets you run a full Q-W-E combo that Yorick cannot match in burst; post-6, the matchup shifts significantly in Yorick's favor because his R creates a split-push threat that your R is designed to answer globally, but a 1v1 on-lane fight against a Yorick with his R active and ghouls present is genuinely dangerous for you.
How to Trade
- Your optimal trading pattern is to use W to stun Yorick when he steps up to last-hit or place his E, then follow with empowered Q and E to maximize burst before his ghouls can retaliate; keep your passive shield charges for his ghoul auto-attacks rather than wasting them on minions, as entering a trade with a fresh shield dramatically increases your survivability.
Wave Control
- You want to freeze or slow-push the wave near your side of the lane to deny Yorick the ability to freely place his E and build ghoul stacks, as a Yorick with a full ghoul army and Maiden is significantly harder to kill; denying him a healthy wave state limits his sustain opportunities from Q and keeps him from scaling his split-push threat efficiently.
Mistakes to Avoid
- Do not overextend trying to kill Yorick post-6 when he has his R available — his R creates a second front that your team may not be able to handle, and dying to him in lane while your team loses to his R clone is a catastrophic outcome; also avoid using your W stun reactively on his ghouls, as wasting it means Yorick can freely Q-heal and trade autos against you without fear of your primary CC tool.
Created on 08/29/2026
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