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Who Wins
- Pre-6, you win this lane: your level 2 spike (E+Q) is one of the hardest all-ins in the game and Soraka has no hard CC or escape to stop it, making early kills highly accessible if Lucian overextends even slightly.
- Post-6, you retain the advantage because your R provides a long-range engage that Soraka cannot heal through fast enough when combined with Senna's damage.
Synergy & Trading
- Your best trading pattern is to walk up with W active to stack resistances, then E onto Lucian (not Soraka) to force Soraka to choose between healing him and repositioning — if she stays to heal, she takes Senna's damage; if she runs, Lucian dies.
- Never engage onto Soraka first; she is the correct kill target only when Lucian is already committed and cannot peel for her.
Wave Control/Roaming
- You should not roam pre-6 — your value is entirely in your engage threat keeping Lucian and Soraka pinned in lane, and leaving gives them a free reset and wave.
- Post-6, roaming mid after a successful all-in that burns Lucian's flash is correct, but only if the wave is shoved into their tower so Senna does not lose CS while you are gone.
Mistakes to Avoid
- Do not use E onto Lucian when he has E available and is standing at max range — he will simply dash away and your cooldown is wasted, giving Soraka time to heal any poke damage.
- Avoid hard engaging when Soraka has full mana and is standing close to Lucian; her W heal combined with Q slow can negate your all-in if Lucian survives the initial burst.
Created on 07/18/2026
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