Jinx & Swain vs Draven & Braum

Jinx
You
Swain
VS

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Who Wins

  • Draven + Braum wins pre-6 due to Draven's superior early damage and Braum's engage potential with Q, while your range advantage isn't enough to overcome their all-in threat.
  • Post-6 you gain significant teamfight potential with R, but they still win isolated 2v2s unless you have perfect positioning.

Synergy & Trading

  • Use your range advantage to poke with rockets (Q) when Braum is out of position, then immediately switch to minigun for CS or extended trades when Swain lands E.
  • Focus on following up Swain's E pulls with W traps and rocket splash damage rather than trying to initiate trades yourself.

Wave Control/Roaming

  • Push early waves with rockets to establish range control and prevent Draven from freely catching axes, but be ready to thin the wave before it crashes to avoid extended trades.
  • After first back, look to freeze near your tower where Swain can protect you and Braum can't easily engage.

Mistakes to Avoid

  • Never walk up to contest CS when Braum has Q available and Draven is in axe-catching range, as this guarantees a losing trade or death.
  • Don't use W aggressively for poke when your escape tools are down, since Braum's Q into Draven follow-up is lethal.
Created on 12/03/2025
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