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Scuttle Contest
- At level 3, you win the scuttle fight if you land your Q-E combo to knock Vi up and follow with W slow β Vi has no reliable gap-close until she charges Q, so disrupting her approach with your knockup gives you the damage and CC advantage.
- From level 6, you can reliably win 1v1 if you open with E-Q knockup into R to trap Vi, then use W to slow her escape and auto-attack with your passive stacks β Vi's R can interrupt your R setup, so you must commit your R only after she has already used hers.
Predicted Jungle Path
- Vi typically runs a full clear starting Red Buff side (Red β Raptors β Wolves β Blue β Gromp β Scuttle) or a mirrored Blue side start, favoring camps that let her stack her W passive quickly.
- She tends to prioritize early ganks post-level 3 using her Q engage, so expect her to path toward lanes with overextended targets rather than counter-jungling early.
Invade or Not
- You should invade Vi at her second or third camp (around 3:00β3:15) if you started opposite sides, as Vi's early clear is not particularly fast and she is vulnerable between camps without her Q charged.
- The optimal location is her Red Buff if she started Blue, or her Gromp/Wolves if she started Red β catching her between camps with your E-Q combo forces a fight where she has partial health and no camp assistance.
Mistakes to Avoid
- Do not waste your E-Q combo as a pure engage tool without confirming Vi has already used her Q β if Vi lands her Q on you first, she will interrupt your knockup setup and gain the CC advantage, reversing the fight entirely.
- Burning your combo early also removes your only reliable disengage, leaving you kited or chased with no tools.
Created on 09/25/2026
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