Who Wins
- You lose level 2 all-ins due to Draven's raw damage output and Karma's R+Q burst, but you win level 6 fights with your R execute potential and Bard's R setup.
- Focus on surviving the early levels rather than forcing trades.
Synergy & Trading
- Use your range advantage to poke with auto attacks while Bard lands Q stuns, then follow up with Q through minions for extended trades.
- Avoid extended fights where Draven can stack his Q damage and instead opt for quick poke patterns.
Wave Control/Roaming
- Push for early level advantages since you outrange both enemies, but be ready to give up CS when Draven has axes spinning and Karma has R available.
- Use your range to maintain farm from safety rather than contest every minion.
Mistakes to Avoid
- Don't get caught in Karma's R+W tether range when Draven has axes ready, as this combo will kill you even with flash.
- Respect their level 2 power spike and avoid face-checking brushes where Bard's Q setup could lead to your death.
Created on 11/27/2025
🛠️ Something wrong?