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Scuttle Contest
- At level 3 you win the scuttle fight decisively — your W gives you healing, attack speed, and sustained damage that Naafiri cannot match, and her Packmates, while annoying, die quickly to your AoE and do not output enough damage to threaten you before you kill her.
- From level 6, your R guarantees a kill if Naafiri is below half HP and isolated, as the knockback and follow-up W shred her before she can reposition effectively with her own dash.
Predicted Jungle Path
- Naafiri typically runs a standard clear starting Blue Buff into Gromp or Red Buff, aiming to hit level 3 fast and look for an early skirmish or scuttle contest around 3:15; she may also attempt an early invade on your second buff if she senses you are on the opposite side, so ward your second camp entrance before clearing.
Invade or Not
- You should invade Naafiri at level 3 after your first full clear — target her second buff camp, as your W sustain means you can fight her even at slightly reduced HP, and winning that fight denies her resources while snowballing your own lead; avoid invading at level 1 or 2 since you need W online to guarantee the duel.
Mistakes to Avoid
- Do not let Naafiri kite you with repeated Q pokes while her Packmates chip your HP — if you chase recklessly without W active you will be whittled down before you can close the gap and activate your sustained damage, so always ensure W is ready before committing to a fight rather than reacting emotionally to her poke pattern.
Created on 07/03/2026
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