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Who Wins
- Pre-6, you and Miss Fortune win this lane — your level 2 W+Q spike is among the strongest in the game, and Samira's passive requires her to be in range where your combo is most lethal.
- Post-6, your R makes you nearly unkillable during all-ins and allows you to dive under tower, but Bard's R can freeze you mid-combo and waste your engage, so you must bait or track it before committing.
Synergy & Trading
- Your best pattern is to W+Q onto Samira specifically, as she is the higher-damage threat and her E dash cannot escape your combo once it lands — Miss Fortune immediately follows with passive auto and E slow to secure the kill or force a flash.
- After a successful engage, push the advantage by zoning Bard away from chimes, as denying his passive acceleration delays his power spikes significantly.
Wave Control/Roaming
- You should roam aggressively once the wave is shoved into the enemy tower — your W+Q roam threat to mid is one of the fastest and most impactful in the game, and Bard's own roaming nature means mid lane may be left without vision or support.
- Optimal roam timing is after a successful level 2 or 3 trade that burns Samira's flash or forces a back, leaving Miss Fortune to safely freeze or slow-push while you create pressure elsewhere.
Mistakes to Avoid
- Do not engage when Bard's Q is visibly charged and aimed at you — a stunned Alistar mid-W+Q animation is a wasted engage and gives Samira a free trade window.
- Always approach from an angle that forces Bard to choose between stunning you and protecting Samira, rather than walking directly into his Q line.
Created on 06/24/2026
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