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Who Wins
- Pre-6 you win this lane clearly.
- Your range advantage, W for repositioning, and poison sustain damage let you dictate every trade, and at level 2 getting W before he gets his second point in Q means he cannot reliably close the gap on you.
- Post-6 his R dramatically increases his sustain and he can all-in through your blind if he has enough healing, so you can no longer freely fight him in extended trades.
How to Trade
- Your best trading pattern is short poke trades: auto-attack twice to apply poison, use Q to blind him if he tries to retaliate or Q toward you, then W away to reset.
- Never stand still and slug it out, as your damage is strongest when you are constantly repositioning and letting poison do work between engagements.
Wave Control
- Push the wave consistently early to deny him CS under tower and force him to take poke while last-hitting.
- Once you have enough E mushrooms, place them in the brush and around his likely pathing so that any all-in attempt from him costs him significant HP before he even reaches you.
Mistakes to Avoid
- Do not get baited into fighting him in a narrow corridor or near his tower where your W kiting space is limited.
- If he has R active and you are in a position where you cannot create distance, your damage output is not enough to burst him before his healing outpaces your poison, and you will lose that fight.
Created on 09/12/2026
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