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Teemo vs Master Yi

Teemo
You
VS
Master Yi

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Scuttle Contest

  • At level 3, you win the scuttle fight if you land Q to blind Master Yi before he can auto-attack you, then kite with your passive move speed and E poison to whittle him down; however, if he gaps closes before you land Q, your low base HP and armor make you extremely vulnerable to his burst.
  • From level 6, your R mushrooms placed in the river and around scuttle give you vision and slow control that forces him to path predictably, and sustained E poison combined with Q blind can win extended duels if you maintain distance and never let him stick to you.

Predicted Jungle Path

  • Master Yi typically starts Red Buff side (Red → Raptors → Krugs or Red → Wolves → Blue → Gromp) to stack his Q resets and reach level 3 quickly with high sustain from W; he will prioritize farming to hit level 6 before looking for kills, so expect him to be farming his own jungle for the first 4-5 minutes.
  • He will look to gank lanes with CC or dive post-6 where his R makes him nearly unkillable by turrets, so track his path by watching which buff spawns first.

Invade or Not

  • You should invade Master Yi at his second buff (around 3:15-3:30) if you know he started opposite side, as he will be lower HP and you can Q blind him to deny a fight; however, do not invade blindly because if he has W available he can heal through your damage and you have no escape tool if he catches you.
  • The safest invade is placing R mushrooms in his jungle paths at level 6 to zone him off camps rather than direct confrontation.

Mistakes to Avoid

  • Do not blow Q on a minion or use it reactively when he is already mid-auto-attack animation, as the blind only prevents the next auto and mistiming it means he will still deal full burst damage to you; also avoid standing still to auto-attack him, because your damage model requires constant movement and kiting — stopping to trade autos against his attack speed and lifesteal will lose you the fight every time.
Created on 08/22/2026
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