Who Wins
- You win pre-6 through superior engage potential and Draven's early damage, with level 2 being your strongest spike for all-ins.
- Post-6 your R execute threat maintains lane dominance, but respect Lulu's R knockup disrupting your combos.
Synergy & Trading
- Look for Q hooks when enemies are farming or when Lulu is positioned poorly, then follow with E stun for Draven to maximize damage.
- Use W stealth to reposition for better hook angles rather than just escaping after failed engages.
Wave Control/Roaming
- Roam frequently after level 3 when your full combo is available, especially when the wave is pushing toward enemies.
- Time roams around enemy recalls or when mid lane is overextended, as your R execute provides guaranteed kill pressure.
Mistakes to Avoid
- Don't hook through minions unless you're certain of the angle, and avoid using E aggressively without W available for escape.
- Never commit to all-ins when Lulu has both polymorph and ultimate available, as she can completely negate your engage potential.
Created on 02/08/2026
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