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Who Wins
- Pre-6, you and Jinx win this lane — your E+Q poke forces Soraka to heal constantly, depleting her HP and making her vulnerable to your all-in.
- Level 2 is your strongest spike: taking E and Q immediately lets you run at Ashe, stun her, and burst her before Soraka can respond, often burning a flash.
- Post-6, Ashe's R is a hard counter to your engage pattern since you are melee and will be the primary target — play more cautiously and use your R to engage from off-screen rather than walking in.
Synergy & Trading
- Poke with Q repeatedly to stack Grievous Wounds pressure on Soraka's healing, then commit to an all-in with E when Ashe is low enough that Soraka cannot heal her back to safety in time.
- Do not waste your E stun on Soraka — always target Ashe to remove the carry, as Soraka without her ADC is irrelevant.
Wave Control/Roaming
- You should roam aggressively post-6 because your R has global range and Jinx is self-sufficient enough to hold the wave alone.
- Optimal roam timing is when the wave is shoved into the enemy tower and Ashe is forced to recall or farm under tower — use your R to join a mid or top fight and snowball other lanes, then return to bot.
Mistakes to Avoid
- Do not walk into Ashe's W slow without your E ready — being kited by Ashe while Soraka heals her is a losing trade pattern for you since you deal no damage while slowed and out of range.
- Also avoid using your passive shield on Soraka's Q poke; save it for Ashe's auto-attack burst windows when you are committing to a full trade.
Created on 08/01/2026
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