Who Wins
- You lose pre-6 due to Seraphine's superior range, wave clear, and sustain through her passive healing.
- Post-6 remains difficult as Seraphine R counters your engage attempts and Smolder gains more damage.
Synergy & Trading
- Use W bounces through minions to poke while staying max range, then E Vayne when Seraphine steps up for trades.
- Only look for Q engages when Seraphine abilities are on cooldown or she's positioned poorly.
Wave Control/Roaming
- Roam when the wave is pushed in (which will be often) - look for mid ganks at levels 3-4 or river skirmishes.
- Time roams when Smolder is stacking Q on minions and Seraphine is low on mana.
Mistakes to Avoid
- Don't waste Q on Seraphine when her W movement speed is available - she'll easily dodge it.
- Never engage without tracking Seraphine's ultimate cooldown as it completely negates your pick potential.
Created on 12/23/2025
🛠️ Something wrong?