Who Wins
- You win pre-6 trades once you land E to pull Brand into melee range, as he lacks mobility to escape your passive proc and sustained damage.
- Post-6 you heavily favor the 1v1 since R forces Brand into melee range where he can't kite, and you steal his AP to amplify your damage while reducing his.
How to Trade
- Look to E-pull Brand when he steps up for CS or uses abilities, then immediately Q for the isolated damage bonus and walk him down with passive stacks.
- Use W preemptively before trades to store damage, then reactivate for healing once Brand's burst is expended.
Wave Control
- Push waves aggressively early to force Brand under tower where he struggles to CS with his low base AD and mana costs.
- Maintain minion advantage so your E-pulls don't get blocked by creeps, enabling clean engages.
Mistakes to Avoid
- Don't chase Brand through his W zones or fight in extended minion waves where his abilities can spread passive stacks to multiple targets.
- Avoid using R when Brand has flash available unless you can guarantee the kill, as he can potentially kite the full duration.
Created on 05/30/2026
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