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Who Wins
- Pre-6, you win most 2v2s if you respect Thresh's hook range and land your Q bounces onto Yunara, who is immobile without her R and has no reliable escape.
- Post-6, the dynamic shifts dangerously: Yunara's R activates her Q permanently and gives her a dash, making her far harder to kite, and Thresh's lantern can reposition her out of your R channel, so you lose extended fights after level 6 unless you burst them before R is up.
Synergy & Trading
- Your best trading pattern is to bait Thresh's hook with positioning, then immediately W + Q the moment it misses to punish the cooldown window.
- Yunara needs stacks and extended time to deal damage, so short aggressive trades where you dump your combo and back off deny her the ramp-up she needs.
Wave Control/Roaming
- Push the wave hard early to deny Yunara passive stack farming and force Thresh into reactive positioning rather than aggressive hook angles.
- A shoved wave also means Thresh risks overextending for hooks, giving you and Camille punish windows when he steps up.
Mistakes to Avoid
- Do not channel your R when Thresh has his lantern available, as he can dash Yunara out of your ultimate or reposition her to avoid the bulk of the damage.
- Always track Thresh's lantern cooldown before committing to your R, and only use it when he has already burned it or is out of range.
Created on 07/04/2026
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