Who Wins
- Pre-6, Draven + Lux wins trades due to superior range and Lux's Q root enabling Draven's damage output while you struggle to engage through minions.
- Post-6, you gain significant kill pressure with R engage potential, but Lux's R and Draven's burst can still punish overextensions.
Synergy & Trading
- Look for E-Q combos when Lux wastes Q or steps too far forward, immediately followed by Ezreal's full combo.
- Your W should be activated before engaging to maximize resistances during the trade.
Wave Control/Roaming
- No, focus on lane presence since Ezreal needs protection and your engage threat keeps enemies honest.
- Only roam if Ezreal has safe recall timing and you can coordinate with jungle for guaranteed plays.
Mistakes to Avoid
- Don't engage when Lux Q is available and you're in minion waves where she can easily land it.
- Engaging without Ezreal's mana or when he's not in position to follow up will result in you dying alone.
Created on 12/02/2025
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