Jinx & Sona vs Ashe & Pyke

Jinx
You
Sona
VS

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Who Wins

  • Ashe + Pyke wins pre-6 due to Ashe's superior range (600 vs 525) and Pyke's hook threat forcing you into defensive positioning.
  • Post-6 the matchup shifts slightly in your favor as your R provides better teamfight impact than Ashe's R, but Pyke's execute still makes all-ins dangerous.

Synergy & Trading

  • Use W to poke when Pyke is out of hook range, then immediately switch to rockets for extended trades when Sona lands Q.
  • Your best trading windows are when Pyke misses Q or uses it on minions, allowing you to step forward with rockets for 2-3 autos before retreating.

Wave Control/Roaming

  • Push early levels to hit 2 first and establish rocket range advantage, then maintain a slow push to build minion advantage.
  • Avoid hard shoving unless you have deep wards, as Pyke excels at setting up ganks in side brushes.

Mistakes to Avoid

  • Never stand in line with minions against Pyke Q, and don't get baited into chasing low-health enemies when Pyke is missing.
  • His E + flash engage range is deceptively long and can turn your aggressive positioning into a death sentence.
Created on 12/28/2025
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