Who Wins
- Pre-6 you lose most trades due to Ashe's superior range and Malphite's Q poke, but level 2 with Sona Q+W gives you brief trading windows.
- Post-6 you win if Malphite misses R or uses it defensively, as your range advantage with rockets becomes overwhelming.
Synergy & Trading
- Use rocket form to poke when Ashe steps up for CS, then immediately switch to minigun if she commits to trade back.
- Let Sona initiate with Q+auto, then follow up with W+auto combo before backing off.
Wave Control/Roaming
- Push early levels to hit 2 first and establish rocket range dominance, then maintain slow push to build minion advantage.
- Avoid hard shoving unless you have vision, as Malphite R+Ashe R makes you extremely vulnerable to ganks.
Mistakes to Avoid
- Never stay in minigun form when Malphite has R available, as the reduced range makes his engage guaranteed.
- Don't greed for CS when low on mana, as you need W available to disengage from Malphite engages.
Created on 02/21/2026
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