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Who Wins
- Pre-6, you win this lane — your rocket range outpaces Yunara's auto attack range, Seraphine's poke and sustain negate Braum's all-in threat, and Yunara has no mobility to close the gap safely before level 6.
- Post-6, the matchup becomes more dangerous because Yunara's R gives her a dash over walls and a laser slow that can lock you in place, so you need to have already built a meaningful lead or have Seraphine's R available to disengage.
Synergy & Trading
- Stay in rocket form to maximize your range advantage and poke Yunara down consistently — Braum's W shield blocks projectiles from the front, so position to hit Yunara from angles where Braum cannot body-block.
- Use your W traps to zone Braum away from Yunara so he cannot safely E in, and if Braum does jump in, immediately switch to minigun for the attack speed to proc Seraphine's passive and your own passive quickly.
Wave Control/Roaming
- Set up a slow push pre-6 by letting the wave build up and then crashing it into their tower — this forces Yunara to farm under tower where your rocket poke is most effective and Braum cannot safely engage without walking through your W traps.
- Post-6, respect Yunara's R timing and do not stand in a position where her W laser can hit you while you're trapped by your own wave; keep escape routes clear.
Mistakes to Avoid
- Do not get caught in a long extended fight post-6 when Yunara has her R active — her hybrid damage ramps up significantly over time and Braum's passive stun becomes lethal if you're slowed by her W laser.
- Your biggest mistake is using your R aggressively to chase kills when Yunara has her R up, because her upgraded E dash can reposition unpredictably and her sustained damage will outpace your burst in a prolonged fight.
Created on 09/05/2026
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