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Scuttle Contest
- At level 3, you win the scuttle fight decisively due to your burst pattern with Q into auto-reload into E dash, which outdamages Warwick's sustained DPS before his W passive healing becomes meaningful; at level 6, you can win a 1v1 if you force the fight in an open area where you can kite with E resets, using Q to chunk him before he closes the gap, since his R is the only way he reliably sticks to you and you must bait it or pre-emptively E away before he can cast it.
Predicted Jungle Path
- Warwick almost always runs a full clear starting red or blue depending on side, prioritizing raptors and gromp for extra stacks, then contesting scuttle at level 3; he tends to path toward whichever scuttle is on the side of his red buff first, so you can predict his position with reasonable accuracy by tracking his start camp.
Invade or Not
- You should invade Warwick at his second buff around 3:15–3:30 if you started opposite side, as he will be low from clearing without strong sustain yet at that point; target his blue or red buff after he has already cleared it to deny the camp and force a low-health fight where your burst trades favorably before his W passive sustain has time to ramp up.
Mistakes to Avoid
- Do not let Warwick walk up to melee range and trade autos freely — your reload mechanic punishes stationary fighting, but if you stand still trying to land Q at close range you lose the DPS race to his W empowered attacks and passive healing; always use E to maintain spacing and never commit to a prolonged fight without your E available to disengage.
Created on 06/24/2026
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