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Who Wins
- Pre-6, you have a meaningful level 2 spike when you get E, but Sona's level 2 Q+W poke-heal combo and Sivir's spellshield make blind aggression dangerous — you need to land E onto Sivir specifically, not Sona, to avoid the shield eating your follow-up.
- Post-6, Yunara's R combined with your R lockdown on Sivir creates a kill setup that Sona cannot heal through, so coordinate R usage to isolate Sivir and win the 2v2.
Synergy & Trading
- Use your E to gap-close onto Sivir to bait or pop her spellshield, then immediately signal Yunara to throw W so it lands clean; your W slow and true damage on E second hit create enough lockdown for Yunara's R-enhanced Q splash to stack damage quickly.
- Avoid chasing Sona — she is the sustain engine, but Sivir is the damage, and killing Sivir ends the lane.
Wave Control/Roaming
- You can roam effectively once you hit level 6 because your R is a hard point-and-click lockdown that mid laners cannot easily escape; the best timing is after a shoved wave where Yunara can hold the 2v1 briefly, ideally when Sivir has just recalled or is low.
- Do not roam if Sivir has her ultimate available, as she can use it to disengage for your bot lane partner and negate your absence.
Mistakes to Avoid
- Do not use your E to engage when Sivir's spellshield is clearly up — it will block your W slow on the second hit and leave you overextended with no follow-through.
- Avoid standing in Sona's Q poke range without trading back, as her sustained chip damage will drain your HP and force you out of position before you can execute your engage pattern.
Created on 07/04/2026
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