Who Wins
- You win level 2 with your range advantage and Jinx's rocket form poke, but lose level 6 when Pyke's R execute threat becomes too dangerous.
- Sona's healing negates much of your poke advantage in extended trades.
Synergy & Trading
- Use your Q through minions to hit both enemies while Jinx follows up with W rockets for maximum poke damage.
- Focus on short trades using your range advantage before Pyke can engage with Q or E.
Wave Control/Roaming
- Push hard early to establish range control and deny Pyke roam opportunities, but avoid overextending past river.
- Maintain minion advantage to block Pyke Q hooks while keeping the wave in a position where you can escape his E engage.
Mistakes to Avoid
- Never step up for CS without vision of Pyke's position, as his Q-E combo can set up easy kills even with your range.
- Avoid clustering with Jinx when Pyke hits level 6, as his R can chain execute both of you.
Created on 11/21/2025
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