Who Wins
- You lose level 2 trades due to Jinx's rocket launcher range and Nami's heal sustaining through your poke.
- You win level 6 with your arrow initiation combined with Seraphine's ultimate for guaranteed picks.
Synergy & Trading
- Use W to slow enemies then auto-attack while Seraphine follows with Q poke through the wave.
- Focus on short trades with your passive slow stacks, then disengage before Jinx can retaliate with rockets.
Wave Control/Roaming
- Maintain slow pushes to build up minion advantages for trades, then crash waves before recalling.
- Avoid hard shoving early as you're vulnerable to Jinx's rocket poke when the wave bounces back.
Mistakes to Avoid
- Don't use your ultimate defensively unless it's guaranteed to save your life as it's your primary engage tool.
- Avoid face-checking bushes or overextending for CS as Jinx can easily punish your immobility.
Created on 11/16/2025
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